Balinor

Argument

December 27, 2006 on 12:28 pm | In Magic | | Balinor

Due to a recent argument generated by poor old zorab’s thread concerning what is aggro and what is best used in an ‘aggro’ deck I propose a challenge to the willing a mini T2 tourney on apprentice, theme: Aggro. We’ve got budding deck creators out there that say this is this etc, instead of cluttering up messages with banter lets have a go at who can create the better “Aggro” deck. Format will be best of 3, and if there are 3 people then each play the other person once counting the overall winner of that round as 1 win. If there is no clear winner at the end, 1 more round will be played. What says you?

14 Comments »

RSS feed for comments on this post. TrackBack URI

  1. T2 Constructed Aggro, no budget limits?
    Wrath of God is not an Aggro card? Where do you set the border between aggro, and, say, tech?
    And I have to be honest, the best aggro decks are probably all net decks.

    Comment by RadioactivePhoenix — 12:40 pm — December 27, 2006 #

  2. Best it not be net decks, just want to see what people can come up with to see if the deck is in fact ‘aggro’. Just a theory at the mo anyways. Might not work

    Comment by Balinor — 12:45 pm — December 27, 2006 #

  3. I just think that decks I’d come up with are of things that I think will be effective, which probably means that at least large chunks of them are on the net.

    Comment by RadioactivePhoenix — 1:04 pm — December 27, 2006 #

  4. Does my Nephilim deck count as aggro? Or the WTF deck?

    Comment by Jeremy Read — 2:11 pm — December 27, 2006 #

  5. Jeremy: no
    Nephilim deck is pretty much the epitome of evasive beats, while WTF deck is the epitome of… wtf???

    Comment by RadioactivePhoenix — 2:14 pm — December 27, 2006 #

  6. I think condition of aggro is see if it can win in 12 turns or less (I say 12 turns because of some maneuvering the deck has to do sometimes) but the least amount of turns the better. Maybe vs other aggro decks isn\’t the key as the real test is how well it can handle control type decks. ie if it can beat it in 12 turns or less

    Comment by Balinor — 4:14 pm — December 27, 2006 #

  7. Ok, i’ll play Dragonstorm then

    Comment by RadioactivePhoenix — 8:10 pm — December 27, 2006 #

  8. That’s a good point, what is consider aggro, one of the condition of aggro is it goes all out to deal as much damage as possible and to win as quickly as possible with no regards for anything else really. Dragonstrom is like that, in most cases with the expection of remand and gigadrowse, it doesn’t care what the other person does and just tries to storm for 3+ to get in that turn kill

    Comment by Balinor — 9:31 pm — December 27, 2006 #

  9. So Dragonstorm counts as aggro… yay.
    Actually Dragonstorm is combo

    Comment by RadioactivePhoenix — 9:34 pm — December 27, 2006 #

  10. In aggro vs aggro, in the absence of dedicated aggro hosers, the deck with more and better removal would usually win.

    Hardly indicative of deck quality, as aggro isn’t the only deck that exists.

    Hell, sealed deck is probably the way to go if you want an aggro contest and it’s pretty amazing how much removal makes a difference there.

    Comment by Sicopath — 10:23 pm — December 29, 2006 #

  11. right but adding removal defeats the purpose of an aggro deck

    Comment by Balinor — 10:38 pm — December 29, 2006 #

  12. Balinor: *Cough* BURN *Cough*
    In mirror-matches it’s all about Sideboarding.

    Comment by RadioactivePhoenix — 1:16 pm — December 31, 2006 #

  13. Removal does not defeat the purpose of aggro. Red removal is burn which serves as flat damage per card if removing other creatures is not a priority.
    Aggro decks without red need removal to get rid of blockers since they lack the reach that burn provides.
    In aggro vs aggro, the slower deck would be using removal on creatures since racing for damage is unwise.

    Comment by Sicopath — 7:41 pm — December 31, 2006 #

  14. It’s interesting to see the complete lack of blockers in many of the current decks. They just rely on WoG, or counters.
    I’ve won quite a few games with 1 drops, especially Mogg Sentry vs. U-based decks

    Comment by RadioactivePhoenix — 1:25 pm — January 1, 2007 #

Leave a comment

You must be logged in to post a comment.

Powered by WordPress with Pool theme design by Borja Fernandez.
Entries and comments feeds. Valid XHTML and CSS. ^Top^