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Content
August 8, 2007 on 8:17 pm | In Contemplation | No Comments | DarkSentinelAccording to Jeremy, everything is content (including Hannah/Michael’s suggestion to host Hentai), and content is good. Therefore:
1) I am of the opinion, nay, the irrefutable fundamental belief that arbscht is a genius, and that hackra is an Eldar God of Ultimate Evil (or Emo, I forget which).
2) Infinite cake theorem:
Disambiguation: “1/0 = CAKE!”
Goes well with Sandwhich Theorem (which is something to do with Ham, I think).
3) Free muffins are good, unexpected free muffins are better.
< /content>
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Timespiral Block Constructed
June 29, 2007 on 5:36 pm | In Magic | No Comments | DarkSentinelWell I’ve created a number of rather odd very rogue decks for TSP Block Constructed, and here is the first: Pyrohemia.
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Ranzer started it
June 22, 2007 on 2:48 pm | In WoW | 3 Comments | DarkSentinelWarning: contains WoW stuff
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Brief FNM report
May 19, 2007 on 2:06 pm | In Magic | 6 Comments | DarkSentinelOk, this is at Jawyei’s request, a brief battle report for FNM 18 May, Future-Sight constructed.
There were two dissapointments about the ‘tournament’, firstly it was not sanctioned because it allowed Future Sight cards (admittedly I was one of two people to run a FS card - Magus of the Vineyard in my case) , and secondly only six people played, so there weren’t any exciting prizes either (if 8 people had played the winner would have received a FS and a random Kamigawa booster). Continue reading Brief FNM report…
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Monochrome Standard, Part one: Red
February 1, 2007 on 10:17 pm | In Magic | No Comments | DarkSentinelMonochrome Planar Chaos Standard, Part one: Red
Introduction:
The type 2 tournament scene is dominated by fancy lands these days: shocklands, painlands, karoo lands, and the average deck has $150+ worth of land in it. For me this is extreme, and I dislike spending that much money on so few cards that just provide mana. Call me stingy, or poor. Anyway, this is going to be a brief series of articles on building decks that are monochrome. Monochrome is very interesting because you need to rely completely on the strengths and weaknesses of a particular colour, and, due to the absence of dual lands, it’s also a heck of a lot cheaper. For each article I will therefore look at two deck options: a more expensive deck that aims to be semi-competitive, and a budget deck which should be more fun to play (budget means we’ll try to stay under the $20 mark, roughly the price of a preconstructed deck). I’ll also have a brief look at some of the ideas Planar Chaos gives us.
Continue reading Monochrome Standard, Part one: Red…
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This message is important
January 31, 2007 on 2:43 pm | In Contemplation | 3 Comments | DarkSentinel< important> important message < /important>
The internet is a strange place Continue reading This message is important…
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Analysing (and attempting to beat) the Standard Meta-Game: WIP
January 18, 2007 on 1:17 pm | In Magic | 2 Comments | DarkSentinelLast updated: 30/01/07
The Meta-Game is what people are playing. Beat the meta-game and you will win most of your matches!
Disclaimer: I’m wrong. Read on at your own risk.
Continue reading Analysing (and attempting to beat) the Standard Meta-Game: WIP…
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Poor Man’s White Weenie
January 18, 2007 on 9:49 am | In Magic | 5 Comments | DarkSentinelSo White Weenie is fun. And if you have Savannah Lions, Soltari Priest, Paladin en-Vec and Ghostway (among others) it becomes really good. But. I don’t have any of those cards. I don’t even have Squire. So I would like to try something more interesting: White Weenie in TimeSpiral Standard (using no Rares):
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Planar Chaos!
January 14, 2007 on 1:54 pm | In Magic | 4 Comments | DarkSentinelWho else is going to this? Or is thinking of going?
Planar Chaos Pre-release Details:
Continue reading Planar Chaos!…
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